Pixel Starships™ Reviews – Page 10

5/5 rating based on 379 reviews. Read all reviews for Pixel Starships™ for iPhone.
Pixel Starships™ is free iOS app published by Savy Soda Pty Ltd

Welp

schwindled

Awesome game..... 5 stars all the way!!


Simplicity is addictive

DeThMacHeeN

What else can i say... oh its pretty fun too.


Excellent for casual and serious players alike!

disabreeable Om

Premise: You manage a spaceship in its entirety, meaning you build / upgrade / place rooms, as well as crew and items your crew can wear. You battle other players indirectly, meaning your enemy is not there to control anything (but their AI is still active; more on this later). You collect resources to manage your rooms and crew. Resources come from PvP, PvE, as well as from engaging and manipulating the hilariously dynamic open market. You can join alliances, raid enemy bases, and compete for leaderboard glory and tournament prizes. Comments: PSS is incredible. End of story. The graphics are charming, the gameplay is intuitive and easy to pick up, and yet strategy is robust and mysterious (mysterious in that many of the mechanics are not fully understood, and players are constantly figuring out how things really work in game). The four major pluses are as follow: 1) open strategy; 2) customization; 3) community; 4) time requirement. 1) Open Strategy: Im a stickler for dynamic, multifaceted options for strategy in games, whether pc, console, mobile, or otherwise. I cannot stand when a game pigeonholes players into one or three main possibilities for successful gameplay. It’s a trapping of many modern games: the illusion of options and unique strategic choices that is overshadowed by usually a single dominant way to play. This is a balancing issue, but also evidences a game that is not fully realized. PSS has a number of viable strategies, and all the starship rooms can serve purposes! There’s not a single room that is totally useless. Moreover, though meta dictates what is ‘good’ at any given time, there will always be exceptions. For example, mixing certain rooms that lead to win conditions is advised against, but nifty AI commands can fly in the face of the meta and end up leading to success. You want to teleport a bunch of gassers in and overpower enemy systems while slowly chipping away with ammo-less weapons? Fine. You want to spam missiles and tank up and play the clock game? Fine. You want to rush mini ships and overrun your enemies? Fine. You want to spam fire missiles while targeting weaker rooms to throw off the enemy repair strings? Fine. Everything can be tried and optimized. And, more importantly, every main strategy has a counter. Some builds are more efficient at killing, yes, but nuanced placement and AI strings can still persevere if the player is smart about their setup. It’s truly rare to see a game that can support many, many player choices. 2) Customization: As mentioned before, ships, crew, and crew items are totally customizable. Crew items add to stats, and you also have a gym room that can further boost your crew in different ways. It allows you to build each individual crew member however you need for your strategy. And placement matters! Setting up your ship is akin to a mini puzzle game where you’re trying to optimize your own setup while also accounting for enemy choices. And the choices are endless. What really drives home the customizability of PSS is the AI mechanic. You can utilize a Command Center room to code your rooms / crew with strings of commands (protip: removing the CC room will still allow the first ten lines of commands to run, so there’s usually no reason to keep the room in your setup once your AI is coded!). The way AI works is the strings activate in descending order. So, for example, if the first line of a crew member states to repair your laser if the laser is under 50% health, this first line will override the rest of the strings. If the laser is sitting pretty at 100%, then the next string is considered and activated as necessary, going all the way down the line. String choices are huge. Complex, smart AI setup is the determining factor in many battles. You can even be sneaky and have your crew exit / enter rooms for random reasons to keep them moving (moving crew are harder to target and kill) until they need to spring into action to repair a room before running off again. Crew abilities also feed into the customization aspect of PSS, but I think you get the gist. 3) Community: This one is straightforward. The community is hilarious and helpful. Chat is always alive with banter, questions, suggestions, buying / selling requests, recruiting endeavors, and so on. Many players casually chat while playing, and you can tell the player base is healthfully active. Having played many, many games with violent, toxic communities, I’m pleased that PSS manages to stay friendly and funny, and yet also very competitive. 4) Time Requirements: PSS does not function on ‘energy’ like many mobile games. Rather, your ship has HP. Repairing damage does take time, but nothing stops you from playing. Even if you’re at 1/10th full HP you can engage enemies. If you’re an efficient killing machine and pick your battles wisely, you can play all day. Some weapons require ammunition that takes time to manufacture, but there are also ammo-less strategies that further allow you to continue playing as much as you please. This being the case, you can dedicate all day to battling and farming if you want to. You can also play the market all day. The only things that take real time are room upgrades, which start off short and slip into the week+ range at higher level. This means the upgrading rooms are out of commission for long amounts of time. A smart player will account for this and change their strategy to accommodate the upgrade so they can still battle and farm! There’s no pressure to log in and play, other than your desire to do so. You can hop in and play casually whenever you have time, or dedicate some serious hours to grinding / upgrading. PSS caters to both set and forget kinds of gamers, as well as stay and play kinds. If you want to start a few upgrades and ignore the game for a few days, you don’t really miss out on much! There’s no need to consistently log in to stay up to speed and competitive like in some mobile games.


Crapp

gameover666hater

It’s just crapp I got reported cause ppl didn’t like me saying wubba lubba dub dub it’s just a bad game with a bunch of whinny panzis the report u to harass u don’t download if I could give it zero stars i would


Awesome.

the mofaken Xman

Everything a game app should be


Pretty cool game

Platinum wings of death

I usually do this instead of listen to my parents. Man, I wish I was a starship captain.


This game is great but there is a problem

aidan5463

I spent $10 on Starbucks so I should have a 1000 but I didn’t get any of them if you could fix this it would be greatly appreciated.


더여우

Kimeskkk

어누언


I love this game

Monkeyappendix

I love this game and it is so fun to play


PixelStarships

The Funky Money Logs!

For a game still in progress, it's really fun.