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Panthera Frontier

Adventure into space with your starship and crew. Discover amazing new alien species to recruit and train, and find powerful weapons to install on your craft. Uncover unique new ships to pilot and command, engaging in tactical combat where you are the commander of your forces! The vast fantasy universe of Panthera Frontier awaits, commander!
Category Price Seller Device
Games $4.99 Ayopa Games LLC iPhone, iPad, iPod

- Explore a huge fantasy universe in an endless adventure!
- Choose, train, and control a huge variety of crew!
- Fire awesome weapons in action-packed battles.
- Loads of unique craft to discover, customize & upgrade.
- Daily missions and multiple new objectives to aim for!
- IAPs can be used to progress more quickly and more easily through Panthera Frontier, but we recommend playing through using your own skill and ability first!
- Internet connection is now only required when launching the game for the first time.

Reviews

Game doesn't work on iPhone 7
vainvern

Do not buy


Game does not load
Splinter187

I spent 5.00 on a game that doesn't work. I want my money back


Awesome game!
Lantosel

A few hours in and I'm still having a blast!


This game is really fun
Blebhertz

Didn't play FTL, but If it's as fun as this, I will definitely give it a shot. This game runs/plays well on a 6+


Fun game! Support team is very responsive!!
Tubatic

It's a fun game, similar to FTL, but different enough to be it's own game thing. Lots of tutorial, but seems like lots to explore when it opens up! I had a problem starting the app, but support was very responsive. For me, I just needed to sign out of / disable Game Center (I don't use it anyway). Problem solved!


Works great on iPad Air 1!
InventiveHero

Don't listen to the other reviews, this works perfectly- if a little slow. A much more engaging FTL-like. I'm really enjoying it.


Very fun, and developers fixed every problem as soon as they were told about it!!!! Buy this game?
Valkuryn

I love the game even got some of the in app purchases but when I went to buy $9.99 of catium it spins and says processing. When I log out and re buy it says that I have purchased this and it will be downloaded for free but goes back to the spinning icons and says processing ?. So I am glad it is working but it has been 14hours lol. So if you could get they little glitch fixed take my money and then I can buy some more modules and hunt down me some wolves ??. I understand things happen so get back to me when you. Get a chance because I can not wait to get a new ship with 3 guns and lots of attitude. Thanks again for making the space game I have been waiting for for years. And please get to work on some expansions. Edit. All fixed. Buy this game. ? it's now my go to for short burst and long relaxing play. Saving up for a gun ship now!!!!


Not FTL
themartinclan

Too bad. 4.99 premium with a freemium model. You can exchange game-earned gold for catmium coins, but the exchange is horrendous. This game is being compared to an Out There FTL combo. Unfortunately it is not nearly as sophisticated as either. What a shame this game had potential


I remembered this from Windows Phone version
Nacht Vari

it was nice, the devs back then made this a freemium game, I think this is now more like paid game, so less premium items for money. Hope it get keep updated


Rough around the edges. IAP model is a turn off.
Peteman126

I think the Devs are on the verge of something great here but a lot of the game feels a bit unpolished. The IAP model is a turn off but other games have made it work so I'll give them the benefit of the doubt that there's enough content. Check Rogue Wizards for an example of this. Some points. Please take these into consideration and make this game rock. 1) game feel - the game needs to be snappier, there are a couple of seconds where the game takes control from you to highlight something or point something out or just give you the status of the system you're in. There's no reason to do this. Text boxes should be added over the UI so you can read them while moving your ship around. Jumping from system to system takes an artificially long period of time. The game should move as fast as the user when out of combat. 2) Drawn art - No need to go to a full splash art for every piece of dialogue. The drawn art isn't that impressive anyway, no need to draw attention to it - keep the user focused on the sprite art. 3) sliding menus with fixed points are not intuitive. When selecting equipment let me just poke what I need without making me line it up with a fixed box. Yes you can do this while still sliding through a large list. 4) quest rewards - please don't make me select which quest rewards I want to claim individually. Just give them to me manually. Rewards should feel like rewards, not chores. Either have a "claim all" button or just give them to me automatically. See: duelyst for an example of this done well. 5) combat - if you're going to take inspiration from FTL go all the way. Let me know which targeting reticles are associated with which weapons by color or some other indicator. Consider putting a pause button in where orders can be qued up. Feel free to contact me if you want me to clarify any of this. I'll reach out to you through email.