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One Button Travel

German Video Game Award 2016
Category Price Seller Device
Games $2.99 TheCodingMonkeys iPhone, iPad, iPod

“To cut a long story short, If you like interactive fiction, just go buy this one.” - Toucharcade.com

Optimized for iPhone, iPad and Apple Watch (with complication)

One Button Travel is a new interactive fiction adventure by the award-winning team behind Rules! Play a story that unfoldes with the choices you make, in real time!

One Button Travel is a gripping journey to a mysterious future exploring social questions not unlike those we face today. At 55000 words, it is a true interactive novel, with branching story-lines and decisions that shape the player's destiny. And for those moments when you don't feel like reading, your device is ready to read it to you.

Are you ready to explore a strange new world?
Pack your bags, you're going on a trip! Or are you?

Reviews

Doesn't even feel like a conversation
David Celis

Welcome to One Button Travel, where the conversation's not believable and your "choices" don't matter. What seemed Ike a promising interactive fiction has turned out feel inane and off putting. The game starts off strong and interesting; you press a button and very quickly learn of consequences beyond your control. What I didn't expect was to find that everything was beyond my control. From what I can tell, you can choose whatever dialogue options you want. It won't effect the story, which is truly disappointing. The other disappointing bit is that the writing makes it really difficult to feel like I'm actually speaking with a person, unless this is some dystopian future where nobody uses contractions anymore. The protagonist frequently says things like "I'm crawling under the bed now. It's quite dusty under here." and "I will flush it down the toilet!" Basically: imagine all the ways that a person wouldn't speak; that's how the protagonist DOES speak. This game has potential, but the weird style and lack of choice really holds it back.


Much like the story, I'm wondering why I pushed the button.
miss b!

Interesting concept with real time messaging, but as a game it just doesn't bear out as well as it could. Not only do the choices have no impact on what happens, but the choices you're asked to make are often inane. And while the timing seems like it would be interesting, it just drags on, makes me hang around my phone, and leaves me plenty of time to write App Store reviews. If they want to pull this game off without doing a massive rewrite, the pacing should increase as the game goes on and you get more invested. If you forget it's a game and assume they're going for an interactive novel, the writing is terrible. The writing should be rewarding enough on its own--but writing is hard, so I guess they didn't want to figure that out. It feels much like an Internet fanfic come to life. I'm mostly just sticking around because the narrative isn't terrible and I'm suffering from "sunk cost syndrome." I've liked other games similar to this but this one just doesn't get much right.


Conceptually interesting, wish there was more interaction.
KTallguy

This game is essentially a semi-interactive story, but presented in the context of a text message conversation. The choices you make in conversation seem inconsequential, although it's possible that they just don't highlight the affects of your choice enough. The stilted, stop and go feeling of the game is jarring at first. Just when I feel like I'm getting into the story, the "person" on the other side gets busy with something and the conversation ends. Later, you'll receive a text message-like notification that brings you back into the game, and you have to let your imagination fill in the gaps. In that way, it does feel like a special conversation slipped into your daily life. However there's little interaction besides canned messages, and so far, no puzzles or anything where I've had to truly engage. I'm enjoying the narrative and interested in how it progresses, but I would love more ability to explore and view the world of the game.


Pretty good so far
Big Michael Pettersen

Easy to get started and timing of the story is keeping my interest..


Boring and very slow-paced
nikkoesq

I had heard great things about this app (I wouldn't really call it a "game") yet it turned out to be incredibly BORING and SLOW. It basically consists of a series of text conversations with an unknown mystery man (yet he rambles about unnecessary details and you as the player get two or three choices to respond (most of which seem forced). So you end up simply clicking through a pre-written conversation about a less-than-thrilling topic. Worst of all, the game forces long breaks -- sometimes after just a few words are "exchanged" between you and the mystery man -- so that he can "sleep" or "hide" or whatever else he's supposed to be doing...I guess they were trying to give it a feeling like talking with a real person - except you'd never believe that the premise was real or that there was a live human being writing to you....so these forced pauses end up just being incredibly annoying. I've deleted the app - not worth the money or the time.


Missed opportunity
jedmmc

While this game adds some cool things to the Lifeline formula (there are some photos mixed in with text, there's a code you have to enter and...well that's it) ultimately it disappoints with clunky writing and gameplay that doesn't feel meaningful. I wish they included more photos, puzzles, and new concepts that I haven't seen in other games. The little of that that's here was cool. Unfortunately in its current state the game feels like a pale imitation of Lifeline.


Meh
DrakeEvans

The story is semi-interesting. You barely get to interact with it, and it doesn't feel like your answers affect the story that much. Also, I'm locking my phone every 10 seconds just to have a notification come up a few seconds later. There are a lot of cases where they could have just "sent" the next message without saying "no new messages" so I left the app. It looks nice, but didn't keep me engaged for long. If you like the format, go get lifeline. It's a better game all around.


Not worth the money
LottsOLuvv

Don't get me wrong, the story is interesting, if you have the patience to wait. Although, again, THIS IS NOT WORTH 3 DOLLARS.


A bold attempt
BlueViper222

This game was... Interesting... It had a solid premise and a creative idea, however, it was barely "interactive" with the choices having little to no effect on the story it is also aggravatingly short and ended on a very sour note. I hope they at least attempt to improve it in the future, I would really like to see this at it's full potential.


It's okay.
ibeamee

The story has its moments, but they are quickly deflated with verbose, blah statements. The text could use some major editing. Only three photos? Is it a limited data plan or lazy developer? I get the waiting to try and keep it real, but it slows what momentum the game builds. *update* *spoiler?* I've played through 4-5 times (so you don't have to)(Hey, it was $3). The devs did add a code so you don't have to wait for "sleep", but you still need to wait for each line of text - no tap to display all. Story-wise, while some choices do affect some small details of the story, fundamentally it is the same plot, it always reaches the same meh ending. I was really hoping for a true Choose-Your-Own-Adventure...