Nimian Legends : BrightRidge HD Reviews – Page 2

5/5 rating based on 86 reviews. Read all reviews for Nimian Legends : BrightRidge HD for iPhone.
Nimian Legends : BrightRidge HD is paid iOS app published by Robert Kabwe

Boring

pholly

There’s not much else to say, the graphics are the only good thing about this game.


The most beautiful game ever made!

Lauren_jonesie

I have been a player of BrightRidge for a long time! I started out just playing the demo version and I would just fly around with the eagle all the time! I ended up buying the full version and honestly it is the most beautiful and addictive game I have every played. You created a world that is so realistic and beyond our wildest dreams. The stories are wonderful and also a little emotional. You feel such a deep connection with the characters and that is something you don’t find in a lot of games. For being a game I play on my phone, it honestly is one of the best games I have ever played. I have replayed stories over and over trying to discover and figure out more and more! I am beyond excited for all the new things that are in development! Thank you so much for taking your time to create something this special. You can tell you put all your heart into it! You deserve a lot of recognition for this game! Great work! Thank you!


5 Stars, replay ability

thequin

Excellent use of iPad hardware easily a masterpiece. It’s the best iPad game I’v ever played,I’m sure it wasn’t easy to make. Can you please add new realism sounds for running on different surfaces and area effect sounds and more new quests within the games replay option.


AMAZING

Guamachito

use a translator from Spanish to English for this: Este juego es increíble es de lo mejor que he visto en la AppStore. No entiendo como ya tiene 2 AÑOS en la tienda y Apple no lo ha colocado en recomendaciones, dejando este juego increíble en el fondo del olvido de la tienda y destacando juegos basuras y repetitivos como los inifinity run o juegos de cartas o del estilo candy crush. Este juego es de los poco que he visto que aprovechan al máximo las capacidades de los dispositivos iOS y debería estar en el top o en la página principal de juegos. Grandioso trabajo, pero plataformas móvil estarás bastante limitado en todos los sentidos. Te recomiendo que adaptes este juego a la Nintendo switch y comiences a desarrollar para esa plataforma, que Nintendo está apoyando a los desarrollos inidies como este. Ahí este juego tendrá las descargas que no alcanzo estos 2 años en la tienda de Apple. Mis mejores deseos y felicitaciones por este trabajo.


Thank you

Maximusquinn

For such a cool game


Great game!!! Thanks Robert!

///Chuck\\\

Thank you for bringing me such a great game! It have excellent graphics and a lot of options to adjust the graphics. Can’t believe it takes only 500 MB. I love this free world. It’s good to see such a great game without any IAP, ads or networking nowadays. This game definitely deserves more attention. The only issue is that the view can be only controlled by a joystick. This is a little uncomfortable for me. I would prefer a freely dragging control like most of the other FPS games. The developer is really nice, replying almost every comment seriously. Make more games like this, please.


Where is the Apple game of the week award? Absolutely Stunning. Beautifully designed.

Thirdnail

I’m confused as to why Apple is not making this an “Apple Game of the Week” or using this to promote the Indie design, graphics and sound track of the year! Seriously! Are you kidding? I downloaded this game almost 2 years ago. It was WAY ahead of its time then, and still keeps up with games by Bethesda, Indigo, Rockstar, it’s beautiful. It’s different.


Mobile Crysis

Sddffdds

But can it run Crysis? -> But can it run Bright Ridge? So amazing. The most graphic demanding game on App Store. If you could make the GUI little bit more modernish it would be even better.


Garbage

Boulder Beast

Pretty garbage is still garbage. Where are you going? What is going on? Which way are you facing on the map?


Frustrating

badkitty_

I honestly found it very frustrating. I didn’t play for long because I could not figure out how to work the controls. My character would stand in one place and I would try everything to get him to move and be unsuccessful. I am not the best at games, but I have played some Final Fantasy. I guess I just couldn’t figure this out. It had controls and various options that I tried. I’ll probably go back in and try it again at some point. It did have a very clear indication of where I was supposed to go with following the light. However, I just couldn’t get my character to move properly in the directions to follow the light. Sometimes I would reach point such as another character and it was not clear at all how to interact with that character. I did experiment in settings with every possible combination of the touch controls. I tried looking around, I tried flying, I tried using the jump mechanism and just jumped in place. I tried looking at different views of the map. There were a few times when I could actually get my character to move and I was momentarily thrilled. But usually 99% of the time the character was out of control and not easy at all to move and stuck in a corner or on top of another character. I couldnt even feed the dog! Simply put, an iPad is not a trackpad. It does not have a gaming pad like a console.. So you shouldn’t design it the same way as you would for a gaming pad, since that doesn’t work. I could move my characters in Final Fantasy on the iPad right away. So whatever they’re doing is what ever you should be doing I guess. But I don’t know, because I am not a game developer. I started with chapter 1. I am playing on a 2018 iPad Pro 12.9” on iOS 12. Looks beautiful but seems it should be easier to move character so I can focus on the story rather than focusing on how to move the character around the map and in rooms.