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MULE Returns

4/5 Stars on 148Apps!
Category Price Seller Device
Games $4.99 Comma 8 Studios iPhone, iPad, iPod

MULE is a ridiculously fun and addictive strategy game that combines real-time and turn-based styles as you battle for land and resources on a newly colonized planet. The game is easy to grasp but provides great depth of game-play.

INTELLIGENT GAMEPLAY
A smart game for smart players. MULE is an easy game to learn but provides a myriad of possibilities of strategy. Should you focus on one resource? Should you be a jack-of-all trades?

FAITHFUL TO ORIGINAL
The core of the game is faithful to the original MULE game. Characters, maps, and behaviors have been kept intact.

MULE THEME REMIXES
Three MULE remixes included to keep your foot tapping!

ACHIEVEMENTS AND LEADERBOARDS
Rack up your score and earn those achievements to demonstrate your prowess to all. Can you catch the Wampus 10 times?

NO IN-APP PURCHASES
Nothing else to buy. No gems. No crystals. No ads. Pure gaming!

Reviews

Game is broken
paebjhyf

The game is unplayable due to screen size bug.


5/1/18 - still haven’t fixed the size
jerryo5

It was unclear to me when they updated the software relative to the reviews. I bought mule today and it still suffers from being way too small on the screen. Don’t buy it.


Doesnt work
Sandstormy2

I was so excited to see mule again after all these years. The welcome song is just right. Unfortunately you can’t even get it to start or push the character selection buttons since the interface doesn’t work to any degree with iphone 8+


A classic that needs to live on
juwanhoward

Developers, please continue supporting and improving this app. I’d be happy to shell out more $$ to see it live on.


Excellent iOS take on a classic.
Primedir

It's the full MULE gameplay experience you remember from your Atari 800, brought to your iPad. It's very impressive that the developers have managed to remain true to the original while updating all controls for the touch environment. Well with the cost of admission.


Like the classic but better
JOTSnet

MULE was one of my favorite games in the 80's for my C64. This app is very close to the original and the recent updates are a great improvement.


Brilliant Fun - true to the original 80s game
enderFP

I loved this game on my C-64 and am delighted to be able to play it again. The original game and original AI had some issues and I wanted some of that repeated here to recreate the old experience. I haven't seen the incredibly stupid AI that some have reported. I play this game all the time. LOVE IT. That said, there are small details that could improve, but they're small. Visually, the auction screens drive me mad because things aren't aligned within their areas. Adding the ability to end auctions early instead of having to wait through pointless ones is also a welcome change. It could be tweaked a bit more as there are still some auctions that should be ended early (when some players run out of money but still need energy or food; when AI players decide not to sell their smithore). I'd also love to see an option to turn on 8-bit style graphics. Thank you so much for bringing this game back to life!! (Wanna bring back Project: Space Station as well? Please?) questions? contact @enderFP


Love it!
ToMiTa

I used to play this on my Atari 800, maybe the best game of that decade. To be honest, the music was a big draw for me, love the theme song. Kudos to Rob Adlers redux! Masterful! Game play is a little different, but still has all the elements. Buy, enjoy and be sure to play the theme through a large Bluetooth speaker cranked up. Sweet! :)


Style over Substance
Zeteginara

Great graphics and artwork. The game itself is full of bugs that didn't exist in the original. Once the store ran out Smithore and mules, but the price of Smithore never went up, which meant the NPCs never sold theirs. So there were no Mules for the rest of the game. Once I restored a saved game and none of the goods my plots were producing populated my inventory, the NPCs and I produced no goods every round. These are show stopping bugs that could have been resolved with simple playtesting. This is the year 2014, and you'd have a better experience with the Commodore 64 game.


Almost there
Bert 13

First off, kudos to the team for reinventing a beloved classic. It's got a new energy with the gameplay we've loved for decades. I just have some constructive criticisms: The noise when you tap the up and down buttons is irritating as hell. The bar that represents your price in auctions should be at the exact line of the character's feet. Not because that's how it was in the original, but because it would make it easier to understand where you are in the auction. I've often sold at the wrong amount because I misunderstood where I was. The drop downs during the production phase are totally unnecessary and are time wasters. I know that adjacent plots give more produce, etc... When in the store, tapping a room should make the character walk there instead of walking into walls because they're making a beeline. If I tap the mule pen, my character should know to walk straight and then turn right. When sales are made, the cash amounts add up with slow animated numbers. I like to see what my opponents have before I buy or sell, so I can jockey for position. The way it adds up now, I have to wait and wait for the numbers to climb while time ticks away. The transactions should be immediately represented in hygiene score, not flipping over time. It just confuses what is accurate. When no plots are for sale, I should have to tap to continue. I currently have no time to examine the colony before I make my mule purchases. These are criticisms, yes, but they don't in any way indicate a negative opinion of the game. I just think these changes would make it perfect.