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Merchant to the Stars

You are the merchant to the stars. The top salesman in the tri-dungeon area. When a hero needs a new Pole-arm, or poison embed short swords they know who to come to.
Category Price Seller Device
Games $0.99 Man Up Time, LLC iPhone, iPad, iPod

Buy only the best gear from adventuring heroes, hone the weapons and armor to add new powers and abilities and sell back, for a tidy profit. All the excitement of a AAA RPG without all the fuss of combat. Maximize your profit, and minimize your losses as you become the ultimate shopkeeper.

As you level up, you will unlock new tomes of weapons that will aid your heroes as they battle in dungeons not fit for man, nor beast. Merchant features an entirely procedurally generated world, guaranteeing you will alway see something new.

Merchant to the Stars is the creation of the Doctor of Science, Mark Levin, who previously created such games as Top Gun and Warpgate. With additional art from Steve Tzé, sounds by Adam Fothergil and music by Whitaker Trebella, Merchant will remind you what it is to be in a fantasy world all over again.

Reviews

Excellent!
Sgt. Sherman

Really well implemented, with an interface so retro and ugly, it's charming. Well done.


Merchant of the 5 Stars
NMErickson

This is one addicting game! The simplistic menus are easy to navigate and it has enough depth to keep you coming back and back again. A fun, unique, and refreshing new game.


Entertaining for an unknown reason, but broken after an hour or so
iammikeDOTorg

I got my money's worth, but the timers after about 1-2 hours or so basically turn this into a freemium/timer-based game without the IAP bit; you're stuck waiting ~10 minutes for every minute (at most) of play. Worst of both worlds...


Buy & Sell
NookFair

I was in the market for a game that allows me to buy & sell items and this turned into exactly what I wanted! You basically buy weapons and armor off your "heroes", add strength to the items and sell them for profit. You also have to make sure all your customers have the best strength in weapons. Love that you can compete with other people's scores online! Who has the most money, sold the most items, helped the most heroes, etc. If you wanted to improve the game I would work on making the weapon graphics clearer and more clean. I understand it is suppose to look like older graphics though. It doesn't impact the game play for me.


Pretty Good
Redd500

The gameplay is pretty simple, makes it very easy to pick up and play. It does leave a bit of a desire for somewhat deeper gameplay, but the simplicity makes me feel like I'm living a peaceful ingame life. The music really makes me feel like I'm living the simple, easy days of a merchant. I really love the music. The waiting time gets longer with higher level heroes, but the lack of IAP means you must wait. However, I get a feeling of "I'll come back later," instead of feeling rage at being hounded for cash. I really love how much this game makes me feel at peace. Great "game feel."


This game is great
Eric111111111111

Really good game, I've been addicted for days


does not work
j9192

Crashes immediately on launch.


Fun but buggy
Nan26

I got to level 26 before giving up. Elemental infusers never showed up in my forge, and somewhere around level 8 my adventurers stopped progressing. So I was stuck with a bunch of level 8 guys trying to level up on the low level, cheap items they were selling. I thought reinstalling might help, but losing all my progress and being unable to skip the tutorial just drove me to delete the app again permanently. MttS is a great idea for an app, I just wish it worked better ?


Nerfed too much
Riyya

I liked the timer changes, but gold is way too easy to get now. I have 16 million gold and nothing left to spend it on. (No more upgrades, expansions, etc.). It's discouraging.


Great game but the way you sell items to heroes ruins the whole game!!!
RenTinn

Please make it where the heroes consider on buying your items instead of you force trading them and they guaranteed to trade with you just because it's more powerful. Like a timer when the hero walks in and within the time they can consider on buying your items put up for sale. Because as of right now how it is, it just ruins the whole game and experience. As soon as I bought the game and seen how the selling of the equips was, I stopped playing because it got boring right then and there. It's all button pushing of boringness. You don't get the excitement of selling rare items. Imagine this instead, okay I just got a rare item and honed it. I price it to what I want. And heroes come in and consider the weapons for sale, they may or may not buy. But that's a way a shop/sim works. Instead of this forcing them to trade you and you already no they won't turn it don't because it's more powerful. There is no decision on there behalf. Just button pushing of the player. Just plain boring.....please change this. I'm sure every player or anyone who buys this game would agree on this. I don't know about you but I don't remember playing any rpg game where the shopkeeper would force trade me weapons even if its stronger. It's more fun when you walk into a shop and see a variety of weapons and you getting to pick out what you want PERIOD! And it works the same way around with a game like this even when you're the shopkeeper. LET THE HERO PICK WHAT THEY WANT. Let them have a brain in turn, the player gets the excitement of selling items as a shopkeeper. As of right now I think thats why players aren't sucked into the game. Instead they are getting bored of it rather quickly.