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Mazes and Monsters FREE

Monster Robot Studios Presents: Mazes and Monsters!
Category Price Seller Device
Games Free ashley jackson iPhone, iPad, iPod

Inspired by classic titles like The legend of Zelda and a Link to the Past

Game Trailer:
http://www.youtube.com/watch?v=3JmmzpBxCpg

Take control of the Hero of destiny and explore Dungeons, fight monsters, and collect treasures! as you progress you'll gather new weapons and items to help you on your quest. not up for fighting through a dungeon? no problem, get yourself a fishing pole or a Bow and take part in some of the mini games in town. M&M has a lot to do and is great for someone looking for some quick casual play or someone who wants to dig in explore and search for secrets


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Reviews

Fun, but has issues
Honda is Best

In app purchase kind of works, though cant replay level 5 in the forest, only after initial IAP. But I can play the next set of levels and the next. Please fix!!!


Crap
Socksieboy01

The graphics are awesome the music is ok but needs to change in areas. The movement for you character needs refining it never wants to walk in the direction you need especially during combat. It's a very slow, uninteresting, and anti-climactic game.


Hilarious and Nostalgic
BlaqKlie

Brings back memories of the old Legend of Zelda games. Similar gameplay to a link to the past. The art style is good. Mechanics could be improved. Run, Tubby! Get them coins! Haha


Cute!!!
2roxasandsora

It's fun and cute


armor
Rebel_86

You should put in this game some armor for the main protagonist like chainmail armor,scale armor,dragon skin armor,ete.And some helmets


utter piece if crap
TIFLNYGFAN

devs - this needs so much polish player control: constant sliding around, or moving in directions not intended. I understand the difficulty in improving this but its really needed UI: crap - half the pop ups are off screen keeping you from talking to people, buying items, etc); no excuse for this - the 3 lines icon is universal for options or lists, not 'back', 'select' or 'end'; UI is about visual (and accepted) language. collection: as controls are so dodgy just make money /buffs auto pickup or in place (not falling/bouncing everywhere); you already do it with chest items- it is annoying to have to chase down $ you just farmed. loading: every time you step into a new room, building or area - ugh. play zelda again- your interpretation is very long & disruptive to game- the content is not that heavy, so performance should allow for less loading. area to area, sure, but not room to room. Art: in game: levels are ok, town environs are nice, character art could be more polished