Category | Price | Seller | Device |
---|---|---|---|
Games | $0.99 | SAM L DENHARTOG | iPhone, iPad, iPod |
Mark where mines are by tap and holding for 2 seconds. You can tap and hold again to place a question mark and once more to clear the flags. Just tapping will check a spot for mines. Find all of the mines without any exploding to win the game.
Features:
- Beginner, medium and expert levels for a different set of challenges.
- Wonderful dessert theme and fun Christmas theme.
- Great background music and sound effects.
- Auto-save when you close it or answer call during game play so you can continue where you left off.
We hope you enjoy Master Minesweeper!
I play this version of Minesweeper a lot. But it doesn't quite feel right. The response time is a liitle slow. That is I have to hold my finger down a little longer than I'd like to flag a square. Often release my finger a liitle too soon. Instead of flagging the square, it explodes and the game is lost. Overall this slows the game down more than necessary. There is another version of this game for the iPad, Minesweeper 2 Classic, that I can finish a round in much less time. Also it would be nice to have more color options. I much be a liitle color blind, as it can be hard to tell which square is which. Otherwise it is a well done game!
Thanks for bringing this favorite old-school game to iOS. Really love this! Works great...
They really improved this, way better than the one on computer, totally worth $0.99! If you love Minesweeper, this game is for you!
Minesweeper is always fun, and this is Minesweeper! One problem: the sound ignores the iPad's volume buttons, and plays LOUD no matter what. I'd like to be able to have sound but not so loud. And a suggestion: in the quick-tap mode (flag icon at top-right) you should be able to quick-tap a number to search around it. Currently, that mode affects only flag-placement. And if you've enabled that mode, it should be remembered, instead of having to re-activate for each game. Right now it LOOKS like it's still active for the next game (flag icon highlighted) but it's not. A little bug. Also, the visual effect at the moment you place a flag or question mark, or flip a tile, needs to be much larger: bigger than your finger, because if you can't see the effect, you don't know how long to tap-hold. That can be fatal!