Category | Price | Seller | Device |
---|---|---|---|
Games | $2.99 | Amanita Design s.r.o | iPhone, iPad, iPod |
An award-winning adventure game by the makers of Samorost and Botanicula. Finally available also for iPhones with pinch-to-zoom feature, achievements and more.
- IGF, Excellence in Visual Art Award
- Gamasutra, Best Indie Game Of The Year
- VGChartz.com, Best Indie Game Of The Year
- PC Gamer, Best Soundtrack Of The Year
"Absolutely Fantastic" - TouchArcade
"It's Phenomenal" - AppAdvice
4/4 - USA TODAY
4/4 - SlideToPlay
9/10 - Pocket Gamer
You can play Machinarium also on your Mac or PC. Try also our latest game Botanicula for iPad, Mac or PC!
The puzzles are really challenging, which wouldn't be so bad except that the touch support isn't great. Found myself having to tap repeatedly in the same place before it would figure out what I was trying to hit. Made what might have been a fun challenge an experience in frustration.
Everything about this game is amazing except the absolutely terrible controls. I refuse to believe that this is the best you can do in regards to porting this to iOS. Fix the controls to be much more sensitive and this review automatically goes to 5 stars.
It simply isn't meant to be played on a small phone screen. Not only is it nearly impossible to see the details and clues that you need to progress, but your finger obscures your actions. I find myself constantly taking screenshots and exiting the game so I can zoom in in the images and read text or view clue images, and even to figure out what some objects are. Sigh! Wish I had read reviews with similar complaints before buying this.
Every time I exit the game and go back later to play my save is gone. Only option is start new game. I have for ps3 and love it but wanted something to play at work
this game is phenomenal! I love the graphics and the dark simplicity of the game's theme and world. the challenges provided are a perfect mix of fun and difficulty, but not too hard that they leave you irritated and stuck. my only complaint would be the fact touch controls vary sometimes, but I give this game a 9/10. x
Wow, did anyone actually test this game on a real iphone before putting it out there? I can't get past the first two moves and haven't a clue how to do anything. Ridiculous to market a game only to people who have played it before. Waste of money!