Category | Price | Seller | Device |
---|---|---|---|
Games | $1.99 | Semidome Inc. | iPhone, iPad, iPod |
"The visuals in Kotoro are simply beautiful." - AppAdvice
"Something different to do at every turn." - 148Apps
"Based on a simple but effective principle." - MacGeneration
Kotoro is the first atmospheric puzzle game about color mixing based on the rules we all learn as children. Your objective is simple: Become a certain color by mixing with others.
- 6 Chapters, 72 puzzles: Each chapter explores a new idea such as subtraction, replication or time
- No Ads. No In-App Purchases.
- New chapters are always being added for free
- Atmospheric soundtrack powered by 7 talented musicians from around the world
- Fully localized for French, Chinese, Japanese and Spanish
- Sync your game progress with iCloud
- Minimalist, dreamy and beautiful
- Ambient and relaxing experience
- Full Retina support
Relaxing and challenging color mixing game. Usually I get it right by trial and error or just letting the orbs swirl and blend. It does make me think. Great game, try it!
It's a really cool game but it has some glitches and crashes a lot but overall good game
Love the music, worth the .99 just for that alone, the puzzles are an added bonus, visually calming, and challenging at the same time, strange combo but it works.
Very fun and very challenging I love it! But I've been stuck on a level and it's very difficult : /
A fun, non-stressful game. Beautiful, but simple visuals - great soundtrack. Great way to just empty the mind and concentrate on a puzzle.
The aesthetics are well put together and the music is quite good. To those stuck on levels, they are all solvable. The game reminds me of Osmos meets Trainyard, but has neither the advanced physics nor deep puzzles. Making more complex puzzles that rely on more than short term memory or brute force search (I found myself relying on a very standard algorithm after a few levels) would be great. Biggest critique is that the spatial nature of the game is underutilized since the puzzles are purely combinatorial (ie which order to collect things). Seeing space made more relevant in future level expansions would be a big bonus. Congrats on a cohesive and elegant game, I really like the artwork.
Gorgeous, yet challenging game. I like the controls and how the orbs "float". Good soundtrack too.
Beat it in two hours. Loved every minute of it. I just can't wait for more.
Had a heck of a time figuring the game out first but once I got the hang of it, I fell in love :D!!!