Category | Price | Seller | Device |
---|---|---|---|
Games | Free | AZUR INTERACTIVE GAMES LIMITED | iPhone, iPad, iPod |
Arms and legs hits are not scored!
Use joystick and attack button in landscape mode.
Use one-finger joystick in portrait mode:
- drag to move
- release to attack
iPhone version support both device orientations.
That’s all I have to say, maybe when you guys make a game it won’t be so trash like this one. MAKE A BETTER GAME.
I just don’t like this there’s also no sound I guess try it out, and I know games are supposed to be hard but this is whole new level and I couldn’t even get past level 4 it’s really not that but if u want to spend 5 hours a level try it!
This is the best of the cheap 3D low effort games, adds aren’t too aggressive. And it’s actually challenging. I like it a lot.
Overall this is the best last man standing game I’ve ever I don’t know if the game allows you to play with real players but if it does not make it so you can play with real players In real time and one more thing is that you should update all of this and have friendly fire
Omg thank you sooo much for making this game I play it everyday and I rate it more than five stars but that’s the limit I would had rated it to a higher number thank you!
I enjoyed this game so much to the point that I stopped playing all other games on my phone. I have no big complaints and I appreciate the developers’ effort in the game. They did a great job! Thank you for this gem. My only issue is that the screen zooms in too close to my character as it becomes hard to see the other characters that are in my vicinity. Other suggestions I have are maybe increase the number of players in one fight to maybe 10 (I know it is currently up to 8 fighters but 10 or more fighters would make it a party!), more locations similar to the office (it’s my favorite location), one idea to consider can be trap doors. Update: I thought of another idea to consider, what if we had a super hard level where all players are at X power and the only way to survive is by not accidentally jumping out of the arena by mistake.