HoPiKo Reviews – Page 5

4/5 rating based on 68 reviews. Read all reviews for HoPiKo for iPhone.
HoPiKo is paid iOS app published by Laser Dog Games Ltd.

This game stinks

Ares Sera Star

It is frustrating.


It's weird

Pit-monkey-1

It's kinda fun but the mechanics are a little weird but I don't see how you can get involved in the game that much.


Terrible

creos88

I am way too lazy to post reviews generally, but given that I've already put more thought into it than the game designers here did, I figured I'd have to. This game is stupidly simplistic. Do not bother. Free cost too much.


Very good game!

Theta Sigma 11

A very fast-paced, challenging, and extremely addictive game.


Fun and energetic!

Corndog2021

This game works better than coffee, it makes me alert and focused. The music is a lot of fun and the mechanics are easy while they are used for increasingly difficult challenges. A+


INSTANT *crash*

SeriSixx

Can't even open the app on my iPod 5 iOS v6.1.3


Starting over ruins it.

Jon Chizm

Each level has 5 sections. When you die you have to start over at the beginning of the level. So, for example, if you die on 5/5, you have to start over on 1/5. This makes the game very tedious. If you could start over at the beginning of a section it would be a good game. Unfortunately you cannot.


Best Free Game On The App Store

benbanywhere

Amazing game, that gets even better once you get the hang of it and can do it fast. Amazing soundtrack, and the satisfaction of speed running a level is intense. Only downside is theres only 10 levels, but if there were more i would gladly pay for it.. GREAT GAME


I want to like it...

inixthium

Really, graphics, sound track, game play all fun, but it gets way too hard way too fast. And the play 5 levels to win one gets old really really fast. You guys have a fantastic game here. Just make it playable and stop the repeat 5 levels every time you die. Glad I didn't have to pay for it...


Hope you read this...

Coice (US)

Remove or radically speed up the level "load in" animation. I have died 30+ times just because my first swipe was canceled. Sometimes it seems as if the game adjusted my swipe, not too sure if that's the case. When I swipe left, I expect to go left, not some weird diagonal angle. You may say: "take your time and aim" To that I say: "the platform I was standing on exploded!" The controls definitely need tweaking, adding a tap mode might fix the control scheme. At high levels, because of the controls, the game becomes frustratingly difficult when trying to 100%. To the point where I went out of my way to write this review. The game at its core is a good game and you did a great job on it, but the controls are lacking for high level play. iPhone 6S