Hero Mages Icon
Download Hero Mages

Hero Mages

Hero Mages is a turn-based tactical strategy fantasy game that combines the fun of role playing games (RPGs) with competitive and cooperative cross-platform multiplayer gameplay. Designed and developed by a single individual driven to share his passion for gaming with the world, Hero Mages also blends the best elements of tabletop miniature and collectible card games.
Category Price Seller Device
Games $2.99 D20Studios, LLC iPhone, iPad, iPod

*** GAME PLAY ***

Hero Mages is played from a top-down perspective allowing the player full visibility over the battlefield. Each player commands a party of three fantasy heroes, including a powerful mage. Equipped with a set of dice and a hand of cards representing magical spells, players take turns commanding their party of heroes. With the power to unleash the wrath of the elements, summon heinous creatures, and manipulate the world itself, the player's mage is their ultimate hero as they leverage skill, politics, and luck to eliminate their enemies and emerge victorious!

*** GAME FEATURES ***
>Multiplayer: Cross-platform, realtime, and asynchronous turn-based multiplayer are supported! Play free for all, team, and cooperative games with up to 8 players per game from all over the world!
>Six campaign missions entertain your sense of fantasy RPG humor as the precocious characters of Papillion teach you how to play this simple yet compelling game
>Over 80 diverse spells and abilities offer limitless opportunities for creative strategies and intense, climatic struggles
>6 unique playable character classes to build your offline and multiplayer battle party (Sorceress, Fighter Mage, Warrior, Paladin, Rogue, and Bard) as well as special characters encountered in the single player campaign and used by the computer.
>Expand your playable character roster and create custom levels via In-App purchases
>Quick Battle – An offline, single player mode that pits the player in a randomly generated battle against the computer.
>Custom Battle – An offline, single player mode that allows you to create custom battle scenarios against the computer
>Robust multiplayer statistics tracking and leaderboards
>Play on any device! Hero Mages automatically adapts to fill the screen of your iPhone and iPad.
>Rejoin Live Games – Spectate live games or rejoin a game if you lose your connection

*** SHARE YOUR THOUGHTS ***

I am serious about my commitment to evolving this game and I take all player feedback to heart. If you have any issues with the game, please contact me using the support website before writing a negative review (I typically respond within the hour- seriously). Your positive reviews and encouragement are what keeps me motivated to continue producing quality content. Let me hear what you have to say!

***ABOUT D20STUDIOS AND CREATOR ROSS PRZYBYLSKI***

D20Studios is a one-man team: it's just me, Ross! I am a passionate indie developer seeking to bring together the best elements of collectible card games (CCGs) like Magic the Gathering, tabletop war games like Warhammer and Warhammer 40k, and role playing games (RPGs) like Hero Quest, Dungeons and Dragons, and Final Fantasy Tactics.

Hero Mages is the culmination of a vision I began nearly six years ago as a physical board game incarnation with hand-painted miniatures, custom-made cards, and a bag full of D20's. With the support and encouragement of my friends and family, I took my passion to the digital realm to bring the characters of Papillion to life and deliver a unique game that can be instantly enjoyed on your favorite mobile device.

Thanks for checking out my game! See you on the battlefield!

Reviews

A great start, but some odd design choices.
Lil Pips

I'm glad I purchased this game, as I'd like to see more from this obviously talented developer. A LOT of Hero Mages is done extremely well. The graphics are crisp, the UI is beautiful, and things like the game log and line of sight are done better than in some AAA titles. The strategy on hand is good, if not particularly deep. The ability to have multiple offline and online games going at once is fantastic, and I wish more games included this. Some negatives for this title: 1. Don't let the description fool you into thinking you are getting a campaign. The six missions are just a tutorial. The first three missions barely even let you do anything. The final three are fine (with some interesting choices that can even change the way the tutorial plays out!) but amount to maybe 15-20 minutes of gaming. This is a big negative, and almost strikes me as false advertising. A real campaign would be most welcome here. 2. Around half of the champions cannot be selected for games. They are only available during the very short tutorial missions. This seems silly, as more choices equals more strategy. 3. This most definitely has NOTHING to do with a CCG. The spells could (at a STRETCH) be called cards, but there is nothing collectible about them, and you cannot do ANYTHING with them before a game (no deckbuilding for example). 4. You track so many different statistics, and yet when it comes time to choose our champions, we must go to a WEB PAGE to see their health, attack, defense, and abilities? No No NO. Put this info where it belongs. 5. The lobby system is neat, but Game Center integration would be better (with leaderboards and achievements). Don't let this stop you from picking this one up. With a few patches, this will be great!


Pretty Awesome.
Clever21nj

The review my Lil Pips has some great info, so I'm not going to overload you. If you are looking for a really crisp, cool RPG'ish game this is pretty spot on. The developer seems to be promising more content (free) in updates, and I don't mind the game not having an extensive campaign mode, though adding one would be a thoroughly welcome addition to an already good product. I bought it to doodle with while watching television or riding my exercise bike, or whenever I have a free few minutes. I'm patient, and with so many other sweet games vying for my attention I'm sure before I know it this will have several updates. Hats off to the Dev, and thank you for bringing a game like this to my iPad/iPhone. I wish games bursting with juicy potential were released more often!


Nice job :)
Ck108860

I've played the computer version of this game off and on for the past couple years, and I love it. Now I can take it wherever I go. I'm hoping for more campaign updates in the future, but besides that good job.


where is the Chinese
你懂得uu

It's too hard for new players.


Amazing
Asylumr69

Absolutely love this iPhone port will be sharing with all my friends!


Very Promising
RPGLoverrrrr

I am a HUGE gamer. Played almost every RPG on the iPhone. I must say, this one has promise. It is like Hunters with a bit less slickness, but more in-game variety (with the spells and all) and a sword and sorcery theme. I'm enjoying myself so far and I would recommend it both for fun and to support the developer for putting in the effort to give us an enjoyable game.


Great BUT
Mystic Gh0st

Love the game, the style it's meshed in I like more than I thought I would. Loving it, HOWEVER, I hate the fact there are characters available that I can't play for whatever reason. If this is additionally purchasable, there should be a link in app.


Nothing else like this
RangerRobAZ

Finally a great miniature skirmish war game has come to the iOS world. This game really scratches that itch for tabletop war gaming, without all the hassle.


Be aware
XXZombieXX

I must admit I expected something quite different. There is no campaign mode so you are stuck playing simple single matches. This got old quickly. The game suffers from lack of options and a compelling reason to play. Couple this with a combat system heavily hinging on the RNG and you have something of an oddity. I uninstalled it, sadly after about ten matches.


No stars
Nostars13

I bought this because of how much I still enjoy the computer versions. I will be trashing this version since it is nothing but a battle engine. Who cares? Admittedly if it was possible to actually win an occasional battle it might be different. I have been playing this for several days without being able to win a single battle. I have gone through the tutorial seven or eight times plus about twenty or thirty of the two different battle options. Hopefully the developers will actually rework this into an actual game rather than simply a battle engine. I would choose no stars exempt you are not given a choice. You have to pick at least one star to upload a review. This is why I choose to put "No stars" in the title field and the nickname field.