Hell Quest: Tears of God Reviews – Page 5

4/5 rating based on 51 reviews. Read all reviews for Hell Quest: Tears of God for iPhone.
Hell Quest: Tears of God is free iOS app published by Smuttlewerk Interactive

Good game but needs more drops

Marcos2543

I like the game but it needs more drops


Hell quest powers

mr.anoki piñon sultan

Mr.Anoki Piñon Sultan


AH YES, IT'S UH, VERY NICE

SonicBanana16

Great game! A great balance of strategy and mindless fun. Definitely recommend it!


love dice games...

0troyort0

I love dice games... especially ones that don't follow the status quo drumbeat. I have been searching for a different and unique dice centered style game... found it! I love Farkle and most dice style games, but this one is in a class all its own. If you are looking for a dice game that is fun, entertaining and rpg-ish... this is it. Gave it 5 stars because, as long as I searched for a game like this, this is the only one I found.


Hell Quest

Zerberker

Awesome game!! After getting the hang of it I'm addicted. Don't have to pay to play and play at your own leisure.


Farkle

Arkanfel

It's Farkle with a different skin, and the dice look great! Would love to see some form of update though.


Really cool and unexpected!

Islandduderino

Addictive, nice aesthetics, free, and fun! I did not expect all this from a dice game!! I've been playing for months and am never bored.


Awsome!

Bok6i4

A very cool dice game, interesting to me because of the complexity level. Exciting to play!


Very fun dice game!

Ging3rzilla

???Very fun game!! It does take a bit of figuring out. Wasn't clear where to find how to add the premium. After learning how to navigate I really have had fun!!!


Really fun game, but...

Heute.cdw

It's dead Jim. The game is dead. Only the first 4 of 10 areas are available, and as the developers shot themselves in the foot with a horrid monetization implementation and have since abandoned the game, there's NO chance of it getting finished. Also, there's the difficulty spikes. The designers seemed clueless when designing the difficulty. The opponents in each area JUMP in level starting from levels 1-4 for the start, then 10-14, then 20-24, then 30-35. Since leveling gets so slow for the player, that means there's no true good place to 'grind' as it were. There's just so many things wrong with the game, which is sad because it is such a good concept.