FINAL FANTASY DIMENSIONS II Reviews – Page 2

4/5 rating based on 30 reviews. Read all reviews for FINAL FANTASY DIMENSIONS II for iPhone.
FINAL FANTASY DIMENSIONS II is paid iOS app published by SQUARE ENIX Co., Ltd.

I love the game

Becus

I think this game is a really good game. Great entry game for new final fantasy players on the go; easy controls, fun story, cast and gameplay. Only probably I have is that, as a fan of the series for years, is that when I bought the game I expected it to be a little different. Other than that I think the game could be a great gateway game to a spin off series or maybe a game for handheld consoles.


In Name Only

Sailor1337

It's like FF13 with the whole dreaded hallway where all you do is just hit forward and auto battle; only they've taken the go forward thing out. What a waste, this is nothing like the previous dimensions game where at least you got the first chapter free to see if you liked it. The Japanese version does this, but here nope it's paywall locked. It's such a boring game, and that's it's real damping trait.


Ok but with flaws

Kevington920

It’s a FF game. It had the standard battle system you are used to in the PS1 era games wrapped up in the waves mechanic. This mechanic displays the number of rounds you have to fight enemies in any given area( I think a lot of mobile rpgs use this). However, you cannot explore areas freely (just like FF13). The major flaw I have is on the iPhone X (not sure if this happens on other iPhones), it is very difficult to press the buttons to confirm an action. Sometimes you have to tap 5 times on a button just to save or exit out of the menu. The story is a bit slow compared to other FFs.


Ahh to me... it’s surely not a true FF....

Yayknow

It’s an interesting game but not a true FF title... it’s more like another “Auto” game... this is ruining not only mobile games but now platforms... a good time killer just to look down at the screen every 30 seconds.. give me the classic Squaresoft back.. haha


Will change to 5 if changes come.

RobPiazzajr89

So I’m using the iPhone X one it’s not full screen, and two the screen doesn’t respond all the time I’m surely upset. It doesn’t work as it should please fix this. I want the screen to be recognized. It’s sad a brand new device can’t work with a brand new game. Come on square....


Glad I bought it

SSAJCM

I almost didn't buy it because of the reviews but I'm actually enjoying it so far. I miss the exploration part a bit, as it is one of my favorite parts of any final fantasy game, but overall, I'm still glad I bought it. I also don't mind the price tag too much. I'd much rather play a flat fee upfront for the entire game than get annoyed when everything I want to do hits a recurring paywall.


This is not Final Fantasy Dimension

Cosnovae

The game itself is not bad and I could actually enjoy it. However this game is completely different with FF Dimension! Don’t buy it if you think this game is FF Dimension 2.


Fix the controls

IstvanH

Just started playing on iPhone X, any button has to be hit like 30 time before it will work, like the “back” button, “accept”, even choosing abilities. Huge flaw, not sure if it’s just on the X, but please fix it so I can play


Decent but repetitive

siristr

It's a fun game to be sure. Nothing like the first Dimensions. Took me 40 hours to actually beat the game, and a majority of it is grinding side quests to be strong enough to get by. All in all it's really easy though, apart from a tower in the game, the final boss, and 4 or 5 other fights. You gain abilities like you do in FF9, and there's no fast way to get gil, or anything, really. I enjoyed it, but by the end of the game I was bored and disappointed, and the characters are as corny as can be the whole time.


Squaresoft remix of the mobile era?

Metachronism

The storyline is a semi-decent amalgamation of the original Final Fantasy and Chrono Trigger. It's moderately entertaining with a decent play time (I obtained and maxed out every ability in the game and hit level 99, clocking in about 65 hours). However, most of that time is really letting the game play itself with autobattle. It's really only a handful of fights where you need to intervene directly. The game was originally designed as a freemium mobile game and it's painfully obvious how the focus used to be on the business (enticing people to spend money on the microtransactions) rather than making a game that's genuinely well-crafted. It's been redesigned to eliminate the microtransactions. but with the deterministic drops of the signets, it feels a bit broken, since some abilities are clearly junk that are not worth upgrading, and yet, it just becomes the norm to do so because everything is handed to you as the result of story progression. It's OK as a pay-once game that it currently is but definitely isn't the best that SE has to offer. 4 stars just because I somehow managed to max everything out without uninstalling.