5/5 rating based on 61 reviews. Read all reviews for Factory Balls for iPhone.
Factory Balls is paid iOS app published by Bart BONTE
Bike Rider!!!
This game is fun, but there really is no point playing it if you have to start from level 1 each time you go back to the game... especially if it's a game you have to pay for...
reality reviewer
It's a fun game but it's not worth the price. Their are only 80 easy levels that took me ten minutes to complete.
Neplachick
Please more levels..... I have played this 100 times and can do it in my sleep now! This is a better brain trainer than the other subscription app.
Eannod
Yippie!!! Thank you for adding new levels!! I've been waiting so long. Soon I will be wanting more though because this is a great puzzle game that I play often. Thx again!!!
SkahT
Having completed all the original levels (and first expasion), this game resided in my "Done for now" folder UNTIL TODAY. Loved being able to pull it back out and play some fresh content. Thanks! BTW the author's other games are puzzle goodness too :)
Opus81a
Well I see my original review was 4 yrs ago and I still love this game. Thanks for the new levels!!! -------------- If you like a good puzzle, this will exercise your brain in a captivating way. The concept is simple: on each level you start with a plain white ball and get different tools (paint, a scraper, etc) to use to make the ball duplicate the one in the picture. Experimenting with the creative tools is fun since the design is crisp, sleek and colorful. The difficulty increases at a good rate that builds on skills and techniques from previous levels. The background music is unobtrusive. I was completely hooked and never got bored or frustrated. I did get stuck a few times but was always able to come back later and solve them. I'm guessing it took me 6-8 hours or so over several days to solve all 44 levels, and since I enjoyed every minute of it I absolutely felt I got my money's worth. Re-playability factor isn't huge, but I'm guessing I'll come back to it now and again. My 2 suggestions would be: a save feature - in the more complex levels, having to start from scratch if you have to stop mid-level is mildly annoying. Also, it would be cool to have a level generator so that once you finish the 44 puzzles you could continue to create, for instance, easy to medium randomly generated balls using the existing tools. Loved it!