Category | Price | Seller | Device |
---|---|---|---|
Games | Free | Keiwan Donyagard | iPhone, iPad, iPod |
The tasks include running, jumping and climbing. Can you build the ultimate creature that is good at all of the tasks?
Note that this is a simulation and not a game. There are no real objectives. Even if a creature of yours reaches 100% fitness, you don't win anything except for (hopefully) lots of excitement and joy.
For more information on how the algorithm works behind the scenes and everything else you might be interested in click on the "?" button in the creature building scene.
There is also a Mac & PC version available for download and a browser version for you to try out on the main project website (keiwan.itch.io/evolution).
I love the concept, but there is no tutorial to learn how to play the game very well.
I love this game, I saw it while watching oompaville and was like, “Man imagine if this game was on IOS..” turns out, it is! This game is still in the early stages too, there’s so much possibilities! For example, trying to make swimming or flying creatures. Fighting creatures like battle bots? Lol. But anyways, I just have one problem. That brain neural stuff. I don’t know how it works, I’m only 12 and honestly confused. You guys don’t give us enough of a description to do anything with it, which is probably why I’m failing so bad at the climbing challenges. But, I did make the perfect creature for running. Top speeds (at gen 50) of 12 meters per second, and a total distance of 170 meters in 15 seconds. It’s literally just a stick in the shape of zig zags like this /\/\/\/\/\/\/\ With mussels attached everywhere ? So yea, great game, endless possibilities, keep up the great work ??
I think it’s a great game but it takes a while for your creature to evolve so I think there should be a way you can fast-forward through generations
I don’t know how to evolve the mutant but it is really fun and awesome need help please
How about a kill part or kill zone. This can be used to prevent flopping strategies but is optional. There more we could create closer to realistic ways of running/climbing. For climbing it would force them to adapt to keeping their balance.
Why do you have to sit for like 10min to see if it’s does anything and when you change something you have to revolve it for 10min
I got this on my computer but my computer broke. I saw this on the App Store and thought hey I’m gonna play this again. I tried it made some new creatures re-made some old ones and stuff. Then I tried out the roo. It just fell forward for some reason and I realized one of them wasn’t moving at all but going forward. I think this may be because of the muscles contracting, but I’m not sure. Great game besides this bug.