Empires II Reviews – Page 7

4/5 rating based on 86 reviews. Read all reviews for Empires II for iPhone.
Empires II is paid iOS app published by fabrice noui

Great risk based game

Kirk the reviewer

One of the better iOS strategy games


Love it.

Jer8862

This game is fun and engaging. Enjoying very much. I would love if you broke this down with newer maps just for some new challenges. Definitely worth the price. This is the next step in creating a better "Risk" game.


Pointless

Ferrel Pret

Requires little to no thought, if you understand how to press the screen, you are able to effectively play this game


Great game

Bronze_Inigma

Can't stop playing


Great game (By far the best risk like game in the App Store) but needs some changes

Wow u kidding me

Here are some ideas for updates: 1. You can choose whether to spawn in the correct location or spawn you capitals in different random places. 2. It would also be cool if you would make more maps. I would be amazed if this was to be an update thanks.


Not fun

The best1234556

I wouldn't recommend this game,the multiplayer system is broken you have to wait for the other person to go by then getting a notification on their phone so if they start a game and you join and they decide they don't like the game anymore you can play in that battle if you want a fun game I recommend Risk:Global Domination and I recommend the $5 premium for unlimited play


Low effort

Bob gob Lob job

A games difficulty should be based on the intelligence of the AI, Not giving it unnecessary amounts of bonuses that make beating it or even playing it extremely frustrating and repetitive.


I love this game and have a few new ideas!

zyhboy

First off let me say this is a wonderful game I find it to be a great time waster. But this morning I woke with a great idea for this game you should add artillery, calvary, and more types of ships. Artillery should be good for taking out fortifications and good at taking out large amounts of troops. While calvary should be good for taking out artillery and okay against infantry.Then add new ships like frigates, flag ships, I would love to see naval battles in his game. Then add in a barracks to train and hold troops, a stable for training calvary, a foundry for building artillery, and a shipping dock for building naval vessels. Then maybe you could add sort of a water country so the players could have a naval battle and maybe shorten the distance a ship can go in one turn to force you to be strategic. Also possible add the ability to blockade a port to stop them from training and can be defeated by a naval attack. And then depending on the size of the territory should affect how many troops and building you can add in. Minimum for troops and such should be ten and for building one, obviously big countries can have more. And last but not least maybe you could limit attacks by ammo so someone couldn't just steamroll everyone in a few turns.To have your troops stock up on more ammo let them stay in a building for a season. And battles should affect how much ammo is lost if you have a huge army against another huge army then the winner loses a lot of ammo and vise versa if you have a smaller army. I know you guys probably won't read this but you know what I had fun writing this and hope you guys read it and at least consider adding the is into the game. Sorry about the size?


Awesome game!

skaisthebest

Amesome!


Very fun game...repeat playability

Derp0000

This game is like board Risk. AI is aggressive and challenging. Fun game.