Drancia Reviews – Page 3

5/5 rating based on 48 reviews. Read all reviews for Drancia for iPhone.
Drancia is free iOS app published by Masakazu Yonehara

Not bad

Pace282

This game is quite good the only problem it tries to copy an amazing game in 'Slayin'. If you like this game get Slayin as well.


The Original Wins!!

Trancecat

楽しいゲームをありがとう(^ω^)


Great new game

nguyenv17

Draica is something similar to the old Pokemon or Zelda games. I love the 8bit designs. It will be a new classic


Entertaining, However

Zero Ehxe

Game doesn't save progress during or at the end of a stage, and swapping apps for a moment completely restarts the game. Tutorials reset and must be replayed. And though this was released in December of 2014, it does not support full screen on the iPhone 6+. If all of these issues were fixed this would be a better version of Slayin, and according to some sources this is actually the original, which is always worth supporting.


Ads are a pain in every game

Johnson_2013

The ads are annoying so I suggest costing about 0.99$ to remove them plus after every video it leaves this black screen in front of my game that I can't remove so I have to close the app and re open to remove it so yeah it's annoying. Please fix soon


Classic

SuperSmashZilla

Another great skip more game


I ❤️8 bit graphics

Triplementeur

The game is just great, especially if it's free, one of the most amazing fighting games I played. ⭐️⭐️⭐️⭐️⭐️ to everything this game has.


Awesome

Dox56

Apparently this game inspired slayin. Both awesome games. Classic gameplay mixed with an awesome chiptune soundtrack


Still no widescreen support

r0an373

This is a major killer for an app that requires flexible movement. If your finger flicks off the arrow keys (and somewhere into the grey area), you lose all sense of directional input, causing your character to just slip into wherever (usually into a monster). Don't get me wrong. The controls are slick, the hit boxes are fair enough, the monsters are somewhat varied (they're just re-skinned with every succeeding level), the extra movement options are great (down-stabbing is a godsend) and the character interactivity in menus are fun (in the bar i mean). If j were to compare it with Slayin', I'd say it's still second-best, mostly due to the lack of widescreen support (which renders any form of amazing gameplay on an iPhone 5 and above very difficult), and the rather uninteresting menus. Speaking of menus, they're not very themed, nor are they full of personality. I'd like to see maybe some form of interaction with the player, like how you can tap the people at the bar (sadly they just loop one phrase over and over), or maybe have the guy at the stage select describe every character when you highlight them. I mean it doesn't sound like much, but it's those little things that makes games like these great. If I had anything to suggest... Maybe an upward attack? Dunno how the dev's gonna implement that, but it shouldn't be that hard. Slayin' implemented an Archer, Ninja and Beastmaster class, all of which implement a unique play on the game's mechanics, so I really would love to see something similar done with this game! I'd gladly treat Skipmore a dinner and a beer if this gets implemented and fixed. I mean come on, you can play as Fairune's main girl. How cool is that? ((: