Category | Price | Seller | Device |
---|---|---|---|
Games | Free | Simon Natt | iPhone, iPad, iPod |
Crushy Bricks is a super fun and cute match-3 game. Matching bricks is easy: swipe bricks left or right to remove them off the stack. WATCH OUT for the BOMBS and the other crazy things that come your way!
Crushy Bricks features
- 48 Challenges / 144 Stars to collect
- Many different brick types/targets
- 4 Arcade Modes
- 4 x UN-LOCKABLE challenge sets/areas
- Frenzy Round: Earn free coins and lives
- Spinny Wheel (Daily Prize Wheel)
- Slotty Bricks (Daily Prize Machine)
How to play:
- Swipe left or right to remove the bricks
- Match 3 or more of the same color to crush the bricks
- Match the special bricks to boost your score and create yippee combos
- Collect all the stars on each challenge to become a Crushy master
Happy Crushing!
@UmbrellaFun
@NattyGames_
Literally all you do is just swipe blocks to stack three in a row it would be better if it actually was like a candy crush type of thing
This is a fun game but there is an ad after literally every single level and it drove me insane playing just the first few levels!
The general idea is conveyed in this game but the tutorial doesn't really explain every aspect of the game or the true goal. It tells you what certain blocks do but it uses vocabulary like "split" in its directions/hints without explaining what that is. It also is not clear how to score 3 stars, it seems like it is a random timer that changes speeds and may possibly be related to the number of moves available but the game also ends randomly. I have seen many times now the rainbow timer block and I still have yet to understand what this block is. This is a solid idea of a game but without a comprehensive explanation somewhere in the app, I really don't see my self playing or recommending this.
Fun concept and quite addictive, but the ads are crazy bad and it lags sometimes and doesn't respond to your next touch, which is messed up when you're on a timed level and trying to move fast. Sometimes theres a glitch where a block stays on the screen after you swipe it behind the new block that comes in. This is confusing but still let's you swipe if it's a colored block, but messes it up and doesn't register the touch if it's one of those timed numbered blocks. Please fix these issues.