Category | Price | Seller | Device |
---|---|---|---|
Games | $1.99 | Mike Sedore | iPhone, iPad, iPod |
- Smooth 3D animation
- Computer opponent with two skill levels
- Unlimited undo/redo
- Multiple card decks and card backs
I wonder if the developer actually plays the game! First, the dealt cards should be naturally sorted from lowest to highest value (which is what a human player would do). Ideally, the game should allow the player to control the sort (no sort, low to high, high to low). The card layout during the play is awkward, but manageable (normally, cribbage players play their cards in a line in front of them, not overlapping in a single row). The board is well done, but very dim compared to the brightness of the cards (and so, hard to see). In an ideal world, the pegs should "animate" to each new position, not just appear (otherwise it's hard to see that the pegs even moved). The card "sounds" are not very realistic and I find annoying, but this feature can be turned off.
I would enjoy counting points myself rather than having them tallied automatically. Computer has no human error so I feel I'm playing a legend. Needs more emphasis on pegging animation rather than just numbers. But still good fun for down time.
When I win a game it is not reflected in the win/los stats. Fix that and it gets five stars.
Could not agree more with one of my fellow reviewers, let me count my own points. This is a great game, but I want to inter act more with the game. Please, please fix this sore spot in the game.