Category | Price | Seller | Device |
---|---|---|---|
Games | Free | Matthias Wutschke | iPhone, iPad, iPod |
Carrom Deluxe is a popular game in South Asia that is similar to billiards. You can enjoy it alone or play with your friends. Check out the realistic 3D simulation, try the intuitive touch controls and play against a challenging AI.
Game Features:
- Play against your friends on the same device.
- Play against the Bot in various difficulty levels.
- Optimized for your device, for Retina displays as well as iPhone 3gs.
- Enjoy realistic physics, first person gameplay and easy touch control.
About Carrom:
Carrom (also known as Carom, Carroms, Karom, Karrom) is a "strike and pocket" table game of Eastern origin similar to pool, billiards, snooker, crokinole, pitchnut and table shuffleboard. It is very popular in Nepal, India, Pakistan, Bangladesh, Sri Lanka and surrounding areas. In the South Asia, many clubs and cafés hold regular tournaments.
The Rules:
You use the striker to pocket the chips of your color. The winner is the first one to pocket all of his chips after the red queen is covered by either player.
Very nice game to enjoy. A different version and upgrade compared to other apps which carry Carrom. Challenging and have yet to compete against other humans and not Ai.
No longer works with latest iOS update 11.0.2...you can’t even open the game. Be a good time to fix some other glitches too.....(get rid of the sticky pockets, game spins out of control sometimes, speed isn’t always consistent, make aiming shadow in pro mode the same as other levels, offer online one on one play, have a stats view so you can see win percentage at each level and number of wins in a row...etc) It’s really a great game so I hope it gets updated soon.
Es divertido, muy entretenido y sus controles muy confiables, lo recomiendo 200%
The game board is charming as are the rules. Difficult game to begin, there are either problems with the simulated physics or better aiming help should be given at beginner levels. It is too easily to shoot accidentally. The next player and other prompts should go away with no input after a second. I hope the developer put in more time on physics or guidance.