4/5 rating based on 50 reviews. Read all reviews for Card Dungeon for iPhone.
Card Dungeon is paid iOS app published by Playtap Games, LLC
Hooplikins
It has potential. If only the game would play for more than 3 seconds before crashing. If it's not fixed soon I'll be wanting to a refund.
SK8SKISM
It's not as polished, font on cards seems small and game just throws you into your first dungeon aimlessly at a snail's pace. Cards' artwork could have used more work for price... I'm playing on an iPhone 6 plus... Yes font STILL looks small. lol
The lazy one
I just beat the game I really enjoy level 7 lol I flipped out when I opened the first door and seen all those nasties. One recommendation is for the final level please allow us to get all the other top tier equipment / spells just so we can see what they are like I know there is a lot that I haven't seen even though I beat it. Also I think you should offer a heal and card renew option at the merchant maybe 50 gold for heal 75 for card renew. That is all thank you guys very good game can't wait for #2 I would love to beta test if you will allow me I have experience in that field ?
aaronjohnsonnn
This game is cool in theory. The font in the cards is much too small, and there's far too much going on on-screen to play on an iPhone/iPod. It's also very confusing the first few plays, due to a lack of any sort of tutorial (there may be one, but the text was indecipherable because of how small it was). I honestly wish I could have a refund. I wanted to like this game, but I really don't.
Twippledong
Not a bad crawl. Still some bugs but nothing major. The mechanics of the cards and equipment wearing out keeps the game from stagnation. Beat it with "laminated cards" perk and lava eruption.
CaplinROUS
I cannot even get through the first level without the game crashing. I've tried a few times, and it crashes at slightly different points each time. It looks like it could be interesting, but I'll never know.
sfoderick
The newest update fixed the flood problem, but now it occasionally displays an empty level, bringing the game to a halt after hours of progress. Cool idea, but surely wish they'd fix the bugs.