Blyss Reviews – Page 6

4/5 rating based on 62 reviews. Read all reviews for Blyss for iPhone.
Blyss is paid iOS app published by Dropout Games Private Limited

Great idea!

Chris *•*

This has great potential, but the controls of highlighting the different blocks are all messed up and non-existent.


P

Price??

How much dose it cost


Okay? A little heavy on micro transaction pushing

ThomasaurusPDX

Puzzle was fun while it lasted. I ran out of retries and it wanted me to pay for more. Freemium is a model that can work, but this title is just staring at my wallet uncomfortably.


Addicting but lots of bugs

AH mazing

Says it's a Game Center game but nothing saves through Game Center. App froze completely, I had to delete and reinstall and none of my progress, achievements, or things I'd unlocked were saved. Have to start over again...


Good but....

Alpha Jazz Saxophone

Fun game but I don't think you should pay for this (I got it as the free app of the week awhile ago).


Worked for 2 days

Bookish mouse

Now the screen goes black a second after the home menu loads. Beautiful screens but dislike starting over at level 0 every time I need to pause a phone game. Fat finger issues are a problem here. Fun the first couple hours after download. A solid three stars if it would work, but since it doesn't... Meh. *Updated due to developer contact. (Appreciated, I just never check that account.) i5, ios7.1.2. The email was do not reply so I'm just updating my review. The game dl and opens fine ATM but tbh I just don't want to start the game over again. From one star to three.


Timed mode "Time is up" is premature

mspspeak

Game is fun and looks good but suffers from issues in its timed mode. This only gets more aggravating as you progress.


Fun, but misreads swipes a lot

dci

Getting kind of frustrating. At least before with ads you could keep going for free. Now, when it matches 3 (instead of the 4 I actually selected) I end up having to start over. It's not a huge percentage of the time that it misreads the swipe, maybe 5%. But even that is enough to ruin what was a good run. A quick fix would simply be a single "undo" option - specifically at the end of the game. I'm uninstalling for now. Games like this are supposed be relaxing and satisfying. [update, responding to dev] I was using this on my iphone 7 plus and many mis-read swipes, but i did have fewer issue on my ipad pro 12.9. But it's really too big of a screen for the game. Glad to see the developer listens to feedback though, bumping up a star. Another alternative way, that avoids needing an "undo" would be an optional "confirm" button for untimed modes, or a "submit" button somewhere on the side - so you highlight with a swipe, then tap. i think it could still be very fast to play. Lastly, perhaps there is just a sensitivity problem in the software itself, as I play many games and use many apps and have not run into this issue before, yet it was very


Nice puzzle game

Coil_Whine

Though really short on actual progression and content, I'd like a story mode with actual levels tbh. I've played for 2 days and already beaten playground mode. The game itself is also tricky as in I haven't even hit level 25 and passed the 2nd set of challenges yet. Bleh. Very glitchy too.


Great but not...

DiDi C

I agree with the person who said that it misreads the swipes. It happens to me ALL THE TIME. I even sent a note to developers. I stopped playing. Got too frustrating.