4/5 rating based on 61 reviews. Read all reviews for Blade Craft - Idle Clicker Game for iPhone.
Blade Craft - Idle Clicker Game is free iOS app published by Ben Soohoo
Master Leona
Usually in this type of game, your items would be like... where BR = bow rate (which reads as "+1/tap" before upgrading) and BL = bow level, and SR for sword rate (which reads "+10/tap" before upgrading) and SL for sword level. PT standing for "per tap" or "blocks per tap" You're equation should look like "((BRxBL)+(SRxSL))=PT" instead it looks like "((BR+(1x(BL-1)))+(SR+(1x(SL-1)))=PT Assuming both sword and bow are level 15 (max level) you SHOULD have ((1x15)+(10x15))=165, so with those two alone at max you should have 165 per tap, INSTEAD, you only have ((1+(1x(15-1)))+(10+(1x(15-1)))=39. So, because of the non-existent item scaling, you would lose 126 blocks per tap. Because of this, upgrading items is pointless and blocks are better spent on ONLY unlocking items. Per second items work the same way. You need to fix your game. I have you both your inaccurate and useless formula, as well as the correct and useful formula. The sad part is, yours which you use in this game is so much more complicated.
Wernksy
If a game has a "watch to play" feature ala ad cap and the like, I have no problem but this game quite literally threw random adds and what not about a dozen times I. The first 10 minutes I played. That is NOT the way to get me to watch your adds.