Battle Night Reviews – Page 2

5/5 rating based on 50 reviews. Read all reviews for Battle Night for iPhone.
Battle Night is free iOS app published by Feelingtouch Inc.

Forced Tutorials Ruin For Me

bigredboi

I look forward to the day Devs give us players more freedom in tutorials. Allow us to skip and even return to the tutorials anytime. This improves gameplay for both vets, who may have forgotten, as well as beginners, who may want to experience the game blind. Options are always good and forced tutorials are a instant turn off for me.


Wow

Mica holdover

I would like to start off by saying this game is very Unique and very Appealing but the lack of an end game and there character development is why I’m giving it a two star rating me along with plenty of the Facebook community are fed up with how we spend months saving up these tokens to hire heroes to summon 100 and in return get nothing and the craziest part is the best hero’s in the game are locked behind a 1% summon chance with the tokens you save up I’ve spent 100’s of my own money to see if this would help but no and I tried to reach out to the developers but never got a reply this is sad


Battle Server

DirtyWilbon

Absolute worst Server Connect have ever seen. Constant Freezing & system prompts to log back in. Only playing for SwagBucks. It’s a money grab like most Apps these days.


Orange hero

anonymous(458)

How do you get an orange hero


Stolen art‼️?

LillieJoe555

This game uses stolen art from Akcho or @tjdtnals865 on Instagram. For some this may not be a big deal but for the artist this is their life! Do not support a game that uses scum ways like this to make money. This is completely gross and shameful.?


Don’t spend $$

Muaghjgsf

It’s a fun game. I only give three stars due to the fact that it highly encourages you to spend money. I did and it’s not worth the money. Do multiple 10x senior summons and you get mostly green and some blues. Do 10x perfect summon and you have 90% chance of getting all blue 10% chance at purple and 99% of the time it’s a purple that doesn’t evolve to gold. I am basing these percentages off what I’ve seen vs what it says in the game. Especially since I did drop quite a bit of money into this game. So yeah. Don’t spend money. Stay free to play and be patient.


2020 and still no screen optimization.

itsjewlian

The whole cyberpunk aesthetic of the game is what drew me in. The artwork and sprites are pretty fantastic in my opinion. I can’t speak on the monetization/p2w systems as I didn’t get too far before deleting. Call me too new fashioned, but a game in 2020 should have complete screen optimization for newer phones. Black bars still? Seriously?


Great game except for one thing

islem46i

I wish if we was able to control the characters so please if the developers team can put that option in the game so we can activate it or deactivate it whenever we want and I highly recommended the game good job


Nice game

pouya_h94

Game play is really cool i like it


Favorite App Game However...

Nathan1921

This is probably my most invested and most liked game on my phone I’ve ever played. The Heroes are great, the graphics are awesome and the combat is pretty cool. However!!!... I understand this game is kinda new, but they really need to change the criteria for what considers a loss and what considers a win. This game’s logic is who ever you fight, you have to eliminate their entire team before exceeding round 30. Now this sounds like a pretty decent rule right? It does if you are low level, fighting other low level players with heroes who only have minimal abilities unlocked. But when you get to fighting much higher level players, which would also include either more or all of their heroes abilities unlocked (and these aren’t green or blue heroes, I’m talking about purple and gold heroes, and even gold awoken heroes) these battles can just go back and forth trading off their abilities and healing constantly, just going back and forth and back and forth until it’s round 30 and you lose. That’s extremely stupid, because a lot of the times you will be able to defeat your opponent but it will probably take more rounds to get their, ESPECIALLY if they have Raphael or Spirit of Nature Raphael who could literally just heal himself repeatedly until round 30. This needs to be fixed by the Devs because too many times I’ve “lost” like this, where I absolutely destroyed the enemy team and Raphael is left and it’s barely round 6, and it just goes back and forth and back and forth healing until it’s run 30 and I lose. The Devs should either extend the rounds when you reach a certain level, or better yet when you reach Diamond class or Master class in the NORN Arena especially where opponents have higher HP, healing abilities, Debuffs, etc etc, Or change the criteria for what constitutes a loss, because again I find it extremely unfair to absolutely destroy the enemy team by round 5 with only their single Raphael left and all he does is just heal till round 30 and I lose. That’s ridiculous. Extend Rounds or Change the rules for what a win or loss means that’s all I ask from the Devs. Other than that this game could easily be a 5 star game.