Category | Price | Seller | Device |
---|---|---|---|
Games | $1.99 | Joona Vartiainen | iPhone, iPad, iPod |
Your goal is to build your airline into a global player in the airline business.
Can you make it as an Airline Manager?
FEATURES:
-92 aircraft models from different manufacturers.
-Transfer passengers from different airports through your hub airports.
-Supersonic aircraft
-Beautiful airline route maps
-Airports around the world
-Game progression and aircraft from 1955 to 2020
-Manage multiple hub airports
QUICK TIPS:
-Long haul and competitive routes need a very high service level and modern aircraft to attract customers.
-A big route network is especially important for long haul flights.
-A hub will transfer passengers travelling from two airports if the one stop distance is not more than 30% longer than a direct flight and the route is at least 1000mi. Connecting routes are animated on the route map.
-Some airports tax old aircraft more so make sure you fly to these airports with modern aircraft.
As someone who likes Sim games, this game seems appealing. Unfortunately, the controls are awkward and the financial calculations determining success are unnecessarily complex and clouded. Everything was going very well, then suddenly my routes were losing money. Why? Who knows. No tutorial. No instructions. Pass.
Over all it's an ok game. The problem is when there is an economic down, it last for many turns. It pretty much bankrupts you. The fun of the game is lost at that point. The game requires that you change your fleet so often, that it is hard to get any ahead. The basic premise of the game is solid. But, for it being a paid app it needs work.
After I bought it and downloaded it, I saw that it had one of the worst GUIs and it was incredibly crowded! It was so packed together, that it was like you had to use a stylo to tap it!
The game is good but you get to a point where everything doesn't work. What I mean is you get money taken from you.