Category | Price | Seller | Device |
---|---|---|---|
Games | Free | Gaz West | iPhone, iPad, iPod |
*Now available for iOS and Apple TV*
With three different game modes to choose from you can race against the clock in Time Attack, search and destroy targets in Target Practice or fly freely around at your leisure in Free Flight.
Please note that for optimal performance, we recommend re-booting your device after downloading and closing other applications when playing Air Cadets.
FEATURES:
- 3 aircraft to choose from, each with their own handling characteristics
- 56 levels which take place across 8 unique maps
- 3 game modes: Free Flight, Target Practice and Time Attack
- Support for HD quality / Retina resolutions (iPhone 5 and iPod touch (5th gen) ready)
- Supports all generations of iPhone, iPod touch and iPads (running iOS 4.3+)
- Languages supported English and Spanish
- 64 bit native support
This is a nice package for the size Nice water fluent frame rate with very crisp graphics Loads of game play & replay value Polarbit could really learn from this!!!
Very nice flying game, good graphics, but needs more planes and bigger maps, also the airplane moves fakely, really needs to be improved. Great free mode, and cool missions.
Flight is smoother now. Thanks for listening to feedback. How about a take off and landing challenge or some kind of air target challenge and a wider area of flight. Thanks
2.3MB Not sure how they did that. There are multiple control schemes to choose from, including lefty mode and analog/digital modes. You can choose slow, medium, or fast when flying but it's also based on which plane you chose. You can choose to be a boypilot or girlpilot but you don't get any bonuses for choosing one over the other. I didn't try all the challenges but I don't think you get to shootat anything. Maybe they couldn't fit any gunsin that 2.3MB...
I am not sure what limits are being pushed in this game. I personally don't think it even comes close. Please give faster planes and an analog throttle control. Also, please make the pitch control be accelerometer based, not touch dive and climb.