Frustrating experience – Dungeon Hearts Review

I want to love this game, I really do. Art and animation is cute and fantastic. Gameplay, amazing. It's great fun to have a match 3 game with a twist. But, frustrating? You better believe it. The way it is right now, you have to PERFECTLY touch the gems in order to move them. I mean there is absolutely no room for error, and the gems scroll way way too fast resulting in lots of gems just passing me by. For me, I could only stand playing for 15 minutes or so before I was left frustrated. It all just feels too fast and overwhelming to play. Also, I was scratching my head that the enemies don't have life bars...it really makes the long fights feel tedious...like WHEN WILL IT END???? Arg, can you tell I'm frustrated? Anyway, pacing is too fast, coupled with near perfect touch zone for gems and I just can't do it anymore. I'll have to come back to this one after its had more fine tuning. Regretting my purchase right now. Amazing concept, so far poorly executed. Hoping patches and updates add polish to an obviously unpolished product. Looks like more time was spent making it look pretty rather than fine tuning basic gameplay mechanics. Skills need more explanation on their special timings "push button" (I couldn't find the button) Tremendous let down on this initial release, and with such a potential gem. Sigh.
Review by Goggles999 on Dungeon Hearts.

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