Good, but one thing – Thunderdogs Review

First of all, this game is awesome. You pilot a plane to go into dogfights. And, your pilot is a dog. There are different power ups scattered across the map, each with a different weapon. You collect bones and kills to gain money, and buy new aircrafts. One minor detail I loved is that, whenever you fire a weapon, your phone shakes slightly, giving you the impression that you are actually firing the plane. Depending on the power up, the rumble changes slightly. The one and only thing I am not happy, is that, even though it says real time multiplayer, it is not so real time. Why? I was once playing, and had to turn my phone off. After I returned to the game, I was not disconnected, as I would in an online match. Instead, the match continued as if I had never ever turned off my phone. If any developers are reading this, please add a quick help button explaining about plane stats. Even though all planes are unique, design and stat wise, there are stats I have no idea what they do. Speed and handling are obvious. Eventually, I discovered that power was your firing rate. The dash, however, does not specify if it increases the speed of it, speed to execute it, or the distance it runs. I have absolutely no idea what the Thrust stat helps with. The 4 stars are for those reasons stated above. Even though they are small, I feel they make a difference.
Review by Schulminha on Thunderdogs.

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