Terribly unbalanced and frustrating – CHRONO MA:GIA Review

I rarely write reviews but I wanted to maybe save a player from feeling helplessly frustrated with the introduction to PVP ranked matches. One of the most prevalent issues in this game is that Zeta is horribly broken. If you don’t think so, you’re probably already playing Zeta and just raking in the TP. There are several reasons why I think him and Gifted like Raizer have an unfair advantage and it’s because of their health pool. They have WAY too much of a HP advantage over other gifted and yes, it makes ALL the difference. So expect Zeta players to sit on their MP until they have a hand of nothing but burn spells and watch them sling fixed (unblockable) damage at you before you even get a chance to play. Which brings me to another issue. The creatures have become secondary to the gameplay. The way this meta is trending is: Wait until I have enough MP to fill my board with creatures to get my abilities online and swing MAYBE once. Next, just throw magic burn spells in my opponents face until I win. I personally think either all burn spells should be nerfed by 1 damage point or fixed damage should be removed completely. When you’re playing against an opponent taking abuse because they’re Zeta with a ton of HP, and they suddenly drop a combination of 2 chaos fire, 2 Zeus lightning, 2 arrows, 2 Trojan horses for a potential of up to 15 damage to your face, ON TOP OF whatever they just swung with (because let’s buff all of Zeta’s creatures, why not?) you’re in for a disappointing experience and a frustrating time. As a long time TCG player I was excited for this release, and so far have been very let down.
Review by Dottie Minerva on CHRONO MA:GIA.

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