Good start – CHRONO MA:GIA Review

Good start but there some balance issues. Skills should have a higher mana cost and no one should have a free skill to use. With a combination of gift skills and burn cards that deal damage matches could only last only two turns sometimes. I have issues with this because it’ll come down to whoever is luckier on their draw instead of being outplayed. Other than that this is a really fun game. The matches that went on for a good ten turns that were competitive were extremely enjoyable. Edit: After playing a week I changed to 3*. There are some serious balancing issues going on. Gifted should not have summon skills while others don’t. This puts the player at a huge disadvantage. Also the cost is too low on too many skills. It costs 6 mana to deal 6 damage to an enemy opponent so how does it make sense that Zeta can deal 4 damage for basically free? Rush cards are too cheap and need to cost more, legendary cards are too weak stat wise and burn cards are too powerful.
Review by PeeDiddler on CHRONO MA:GIA.

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