Surprisingly good! – Clicker Tower RPG Review

This game surprised me with how addicting it became. I was looking for a new game on the App Store and ran across this dinky looking game and was really hesitant but finally ended up downloading it anyways. After about 45 minutes of nonstop playing I realized I should write a review. Pros vs cons: Pro: 1. Gameplay is a fun clicker title. Not a lot of stats to keep track of and no paywall for items or boosts. Everything you need is already in game. 2. Good for short or long times of play because of the clicker genre it is in. 3. Has actual obtainable progression! Mostly clicker games give you the illusion of progress but this one has a clear goal. Reach floor 60 of the dungeon. Upon death you are sent back to floor one with all stats and items intact, and you can try again. Only made it to about floor 32 so far but that inching progress up the tower holds my attention. 4. Ads are not in your face. Theres a banner ad at the bottom that I didn't even notice for about the first ten minutes because it doesn't get in the way of anything. And if you die you can watch an ad but are not forced to. The developer of this game really knew what he was doing with this ad placement and knew how to make a fun game while still making a bit of money for himself. Cons: 1. Haven't found any yet. Game is really grindy so if you are not a fan of power leveling in games o guess that could be a con. EDIT: one and only one flaw I found after beating the game is that the endgame is really unfair. I was level 1900 when I got to the final floor but couldn't beat the boss until I was around level 3000, with the extra help of ad reviving. I eventually just left the app on in the background and hit him a few times when my health regenerated and rinsed and repeated over the course of the day. Good overall, but an annoying amount of time in one room spent grinding 1100 levels.
Review by Joe Whatshisname on Clicker Tower RPG.

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