Glitches and unreliable game play! – Star Wars™: Commander Review

*updated review 12/2/17*- very unreliable game play, and has only gotten worse with mandatory updates. Let's just say that I would be very disappointed if I had actually dropped any money on this game. You try to tell tech support about the problems, but everything is you or your devices fault and nothing on their end they always seem to say. They update with new events and objectives to peek interests and game play; yet don't seem to have the server strength to handle all the extra volume of game play and players. Nothing like spending an hour of your time trying to achieve and objective goal; just to be met with the unreliability of the game and realize you just wasted your time, and probably more than likely will be significantly dropped in the rankings. Not too mention all off the resources and time spent to train and build your forces before you even get to the battle which more than likely will be incorrectly recorded and evaluated. For example, my last attack I destroyed 88% of the base; yet it recorded at 0% and I lost. Not only did I lose the battle, I lost the points I would have received towards the event objectives, nor were the required building objectives counted for. So now I have to repair and retrain everything which was lost; in a battle that apparently never took place according to the game. Disney, one of the sixth largest corporations on the planet probably, and they can't even make a game with reliability. *original review* There are some major glitches. Several times already, I've had battle logs that say I've lost while replays show different. The last one for example was pretty upsetting; my base was only attacked by 8 deployments who didn't even knock down one of my two shield generators. Definitely didn't take out my headquarters. Replay showed I barely received 14% damage, while battle log says I lost with 54% damage. With only being attacked by 8 deployments, while all of my reinforcements where still alive and standing at the end of the battle; and attackers deployments all dead? Connectivity shouldn't have anything to do with this issue like support says; when technically I wasn't even playing nor had the app open during the time of this specific attack. Something is being improperly rendered on the game server side obviously. The game is fun and I love the concept though, don't get me wrong there.
Review by Rebel Sojah on Star Wars™: Commander.

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