4/5 rating based on 27 reviews. Read all reviews for Trixibrix for iPhone.
Trixibrix is free iOS app published by Niklas Westberg
Gat227
Awesome idea, poorly implemented: the thin line of your paddle is obscured from peripheral vision by the score, 1/2 of the screen is dead space (reminds me of the first iOS apps) and if you use the iPad Pro the cut motion is nauseating.
sarasarasarAAA
After having this game for a while, I notice it can use some changes. Needs to be more accurate/have less space on the bottom which does nothing for it/not start from the beginning each time and maybe more features to be fun like challenges/unlock-able areas/power ups. Now I like how it does not take up a lot of space, it's easy to pick up and play and it has not intrusive ads or is constantly pestering me for a review. It also hasn't gotten annoying yet. This game is pretty charming in its simplicity. It could have more potential, but it's already not bad.
Craig Mack 10
This definitely reminds me of that game when I was a kid and they did a decent job. Definitely recommend
Pikaguy824
The concept is genius! The execution, however, is highly flawed. The left wall should bounce the ball further to get it back into the action, and a settings section should be added so you could turn down the sensitivity and maybe turn it down. The game is still awesome and I would buy it in a heartbeat if you put it up on Steam.
Retro486
I love the side scrolling breakout idea but a few reasons I stopped playing: - All the assets (bar, ball, bricks, etc) and fonts are absolutely tiny on my 6s. They should be doubled in size. - The bar doesn’t track 1:1 with the touch area. It’s accelerated and that makes it unintuitive. If you map the bar to the width of the drag area it would greatly increase the feel. - The drag area seems huge. It takes up 1/3 of the screen.
ashenol
This is a fun little brick breaker. It does lose steam quickly, as the brick patterns always appear in the same order. Still, it’s worth a try!