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SPRITE BASIC COMPILER GAME ENGINE

GAME ENGINE FRAMEWORK WITH MOBILE APPLICATIONS PACKAGING - BASIC COMPILER
Category Price Seller Device
Productivity $9.99 Varasse Benoit iPhone, iPad, iPod

Sprite Basic is a HTML 5 Game Engine providing a Basic language Compiler along with a complete set of functions making writing games for browser and mobile devices simple and rewarding !

SPRITE BASIC IS LIGHTNING FAST

Because Sprite Basic is a Basic Compiler, and not a standard Basic Interpreter, Sprite Basic runs at the highest speed offered by your device. With a very clean instruction set, you'll be amazed by overall performances.

HTML5/WEBGL RENDERING

Sprite Basic provides user a simple function library with everything you need to build top-class 2D games. Based on Pixi.js, the commercial-grade HTML5 Web GL Renderer, the best around for 2D Graphics, it takes the best of the accelerated graphics card of any device.


AAA PHYSIC ENGINE

Built in Sprite Basic is a physic engine, PhysicsJS, that provides all behaviours and physical rules allowing to build real-like physical worlds for all sorts of games like, say, the well known nasty birds games .

FULL SET OF BASIC COMMANDS

Sprite Basic is easy to learn, it is indeed, the easiest tool around to write games. But with its full set of Basic Commands along with its dedicated libraries Sprite Basic offers everything best game authoring tools permits to do in a complicated way, just it is simple, straight-forward and fun to learn!

STRONG TYPING FOR EASY DEBUGGING

Sprite Basic has 6 data types : number, string, boolean, object, list and map, along with a complete set of Data Structures Functions to manipulate them. By ensuring strong-typing at compile time, writing errors free and debugging applications is greatly eased.

WRITE ONCE, BUILD EVERYWHERE

Sprite Basic offer the ability to package applications for web and all mobile devices. Just click Project/Export in the editor window, and start packaging! With a built-system addressing screen fragmentation by automatically adjusting/scaling all screen operations independently of screen sizes, no porting of applications between system is needed, it is all done already !


USED IN COMMERCIAL PRODUCTS - PUBLISH YOURS

Sprite Basic has been used to develop several commercial games, published on mobile applications stores .
If you're willing to learn, we can assist you through tutorials and free support to help you develop and publish your own games.

MOBILE PLUGINS

Already in production in released games, and soon publicly available through a future release, are mobile plugins that give you all capabalities used in the best mobile games. Examples of those plugings are Ad Networks Support (banners, interstitials, rewarded videos), in-app purchases, social sharing, app ratings, leaderboards, achievements.

SHARE YOUR CREATION WITH THE COMMUNITY

By logging from your desktop on https://spritebasic.com, you will be able to upload your graphics and sounds, and keep developing your creations from your computer browser. You can initiate a developpement on mobile, carry on on desktop and test instantly on mobile. You can also share your assets and your projects with other users and benefits freely from community assets/projects. Examples games source codes, demos, tutorials are available freely to import into your workspace, along a full set of tutorials and a complete API Reference.

CODING IS FUN ! GET STARTED NOW !

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