Category | Price | Seller | Device |
---|---|---|---|
Games | Free | State of Play Games Ltd | iPhone, iPad, iPod |
Prequel to the App Store Best of 2015 puzzle adventure 'Lumino City'.
*** Finalist at IGF 2012: Excellence in Visual Art ***
Lume: An illuminating puzzle adventure
"Undoubtedly one of the most unique-looking games around." - Eurogamer
"The best of point and click gaming... amazing visual presentation." - Jay is Games
"Wow! The effect is breathtaking." - Rock, Paper, Shotgun
"A rare treat. Even Lume’s main menu is more beautiful than most big-budget shooters." - Bit-Gamer
"Charming to the extreme." - Games TM
Small and perfectly formed, introducing you to the perplexing world of Lume.
With a set built entirely out of paper and cardboard, and sumptuously filmed, Lume is a game with a style unlike any other.
Power to your grandad’s house has failed. What’s more, he’s nowhere to be seen. Immerse yourself in Lume’s photoreal world, solve perplexing paper puzzles to help restore the power, and uncover a deeper mystery behind the blackout.
This is the prequel to Lumino City which is also available on the App Store.
PLEASE NOTE: Lume is in English only.
I liked the game, however it was short, and the game was challenging. The game was good except for the fact that it was very short. Also, sometimes when I tap on something the screen becomes black and white.(Please fix that bug)
Puzzles were merely interesting. I don’t care what some of the apologists are saying, the short gameplay is not worth the price. Seems this was a way to crowd fund for the next game.
So I watched your video on how the idea began as a dream and now with the new city version, looks really cool and a great idea. Love the art style, I wanted to try the Free Lume version to see if it was a good match for me and it began pretty good. More simple that I had hoped but enjoyable and made me think. I watched a video and it made me realize how much I had missed just getting to the “power box”. The door lock was easy, I watched a video of how to do the power box and decided that it was more complex that my brain allows. I did not understand it at all, so with my disappointment I will not be buying the city version because I probably won’t be able to figure it out. But I wanted to wish your team all the luck and success because I love your style. Thanks, Sorry, Disappointed and Good Luck.
I have a 6+ with the most current iOS. It was a challenge to get the girl to go where I wanted and to activate things or enlarge them. The gramophone would never play music, because no matter where I tapped it wouldn’t respond. I got Lume because I really enjoyed Agent A and The Silent Age. They also have great graphics, but their control response is fabulous and activating objects works very well, unlike Lume that requires excessive and what feels like unnecessary tapping and things still don’t work. Perhaps it’s user error on my part. I’ll just replay the other two previously mentioned games again, because they are what I was hoping Lume would be similar to.
The game starts out exactly like you’d expect it too, but the problem is that’s all it is, a start. You get one end problem with 4 simple puzzles to solve then that’s it, it’s done. More like a very slight intro rather than a prequel, hope this stays free definitely not worth a price. Better to skip this and go straight to lumino city which is great, well detailed, has a good story line, and most importantly...HAS MORE THAN 30 MINUTES OF GAMEPLAY.
I literally couldn't do one puzzle on my own without watching a video to get through it. I wanted to like it but it was super hard for me.
This game was enjoyable for the 30 minutes it took to complete. I thought that maybe I downloaded the demo version by accident when the game ended. Definitely did not get $2 of enjoyment out of this game simply due to its short gameplay.